Puppeteer is proposed for automatic rigging and animation of 3D objects. Given a 3D object, Puppeteer first automatically generates skeletal structures and skinning weights, then animates the rigged ...
Abstract: To address the limitations of current 3D mesh watermarking in robustness and imperceptibility, this paper proposes a deep watermarking based on a geometric-weighted aggregation mechanism.
Abstract: Extremely large-scale array (XL-array) and Terahertz (THz) band have emerged as key research areas in the sixth generation (6G) network. As such, the near-field communication becomes more ...
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