Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
One of the biggest bottlenecks in the software development process for electronic products is that hardware is not available until late in the cycle. That means embedded software developers need to ...
The tradeoffs involved in building a UI can be many. Making the right choices can make or break your system. The implementation of a sophisticated user interface (UI) brings a number of interesting ...
In the world of embedded systems, the language debate is alive and well. For years, C has dominated this space, its minimalistic design and low-level control giving embedded engineers the tools to ...
Today we’re going to make a little digression from things that we do to look at perhaps why we do the things that we do. This one is philosophical folks, so strap yourselves in. We’ve had an ...
For many years, the 8-bit microcontroller has been the workhorse of embedded systems. Design teams favor the size and power benefits that a tightly coupled processor, such as the 8051 microcontroller, ...
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