Besides moving DLSS 4 out of beta, Nvidia has also optimized VRAM usage in its latest DLSS SDK release. Initially discovered by VideoCardz, DLSS 310.3.0 improves the Transformer model VRAM usage by 20 ...
Video Random-Access Memory (VRAM), is a vital component of your graphics card (GPU), designed to hold graphical data. Rather than transferring the information from elsewhere, the GPU can grab directly ...
NVIDIA has officially launched its DLSS Transformer model as part of the 310.3.0 SDK, significantly advancing upscaling while reducing video memory requirements. This new approach directly tackles a ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
Steve is testing at the town location, about 40min into the game. He said that it only takes around 200MB of textures to tip cards over the edge. There's no in-between - once the VRAM runs out, ...
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Why it matters: A modded GeForce RTX 3070 shows the untapped potential of the Ampere card when equipped with 16 gigabytes of VRAM. Newer AAA games have much higher requirements in that department, but ...
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