Minecraft is one of the most popular games of all time, and it should be considered one of the best games to play on the Steam Deck. It's a game that can eat up days months of your life before you ...
Minecraft has been financially successful, in spite of avoiding the most common digital distribution channels. Valve's Steam service is an especially notable absence, and creator Markus "Notch" ...
Even for those not mired in the grip of a life-destroying Minecraft addiction, the world-building game from Markus “Notch” Persson’s Mojang is a fascinating success story. The downloadable PC game ...
Indie darling game Minecraft, which has more than 10 million users, is “incompatible” with wildly popular game digital distribution service Steam because game’s secondary market for virtual goods and ...
Minecraft creator Markus "Notch" Persson has said Mojang is constantly considering putting the game on Steam, but is not sure how to work through issues with user registration. Persson has said in the ...
Survival games have had some strong releases over the last year, but one entering Early Access on Steam promises to be one of ...
GameSpot may get a commission from retail offers. It isn't just mega-publisher Electronic Arts that has issues with Steam. Minecraft creator Marcus "Notch" Persson posted an entry on his personal blog ...
Kyle has a degree in Film, Television, and Cultural Studies and has loved video games for as long as he can remember. He's owned every PlayStation, dabbled with the occasional Xbox, and even owned a ...
Sounding eerily close to the sentiments put forward by EA as the driving reason behind their decision to take their games off Steam, Mojang and Minecraft creator Notch reveals why the indie sensation ...
Minecraft Dungeons is a spinoff to the iconic sandbox game that launched back in 2020. Developed by Double Eleven, Minecraft Dungeons takes the blocky universe and turns it into a dungeon-crawler, ...
After the spectacular success of the Steam Summer Sale, I wondered again why Minecraft still isn't on there. Looking back at developer Markus Persson's blog post on the subject a year ago, it seemed ...