Normal execution of a given software application is contained within the bounds of one program, or instruction stream. Such execution is provable, as well as traceable. However, system designers and ...
Performance is a topic that never strays far from the mind of most embedded systems developers. However, relatively speaking, many of us have it easy. We develop soft real-time systems in which a few ...
Callbacks are references to executable code that higher levels of software pass into a function. These callbacks have the ability to greatly increase the portability and reuse of embedded software, ...
Potentially substantial performance gains from the use of multithreading and multiprocessing architectures have captured the attention of designers of consumer devices and other electronic products.
An increasing number of multi-threaded embedded applications want to leverage multicore designs. Symmetric Multiprocessing (SMP) RTOS provides automatic load balancing of multiple threads in a ...