Until I played Boneworks, I never knew how much fun the simple act of gripping and holding something was (get your mind out of the gutter, you!). Holding and gripping things is something we do every ...
I remember the dawn of physics in games, and how exciting simply knocking something over was. It's hard to believe now, but for decades game worlds were largely static things. Film sets, basically.
Boneworks by Stress Level Zero is described as a narrative VR action-adventure using advanced experimental physics mechanics. In this article, we check out the game’s core mechanics. Cas and Chary VR ...
Stress Level Zero’s physics-based sandbox follow-up BONELAB (2022) has done spectacularly well on Quest, although the studio still hasn’t brought its award-winning physics action puzzler BONEWORKS ...
What happens when you throw headcrabs, crowbars, and advanced physics puzzles into a dystopian cityscape? If the first thing that comes to mind is Half-Life 2, you’re only half right. Boneworks, by ...